SOKOFUN pro HINTS


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"SOKOFUN Pro" is a complex Sokoban variant. This means it has a lot of undocumented features.
From now on we will uncover these hidden chances.
Common hints for the Sokoban novice are additionally explained here!
You should also read about: How to build a good Sokoban level?

1. Hint: How to stop a running solution sequence (movie) and continue playing the level on your own?
Just stop the movie and press the right mouse-button! Now choose "Play yourself!"
(If you fill the redo-buffer with solution, you can solve the level "automatically" by pressing the redo-button in PLAY-mode!)

2. Hint: Pyramids instead of boxes
If you prefer pushing pyramids instead of boxes, do the following:
Change to Options-Mode. Now look for the Tileset-option and choose a different Tileset!

3. Hint: The easiest and fastest way to play SOKOFUN Pro using the mouse
Change options as follows in order to play SOKOFUN Pro the fastest and easiest way:

Returning to Game-mode you will see all movable pieces appointed. Just click on the obstacle, you want to move next and afterwards where to move!

4. Hint: How to speed up movies-sequences?
Being in movie-mode you can speed actions by activating the start-button (green triangle) continuously!

5. Hint: Creating several movie-files for one levelset
(Only possible with the registered version!)
You want to create different movie-files for every family-member? Then go to level-mode, and press <Save as>. Enter a new name for the levelset, for example "FUNSHARE-mary". This will create a copy of the levelset incl. the existing movies. Now, you might want to delete the movies for this levelset. You do this by deleting the movie-file (in this case "FUNSHARE-mary.mov") using Windows-Explorer. A new, empty movie-file for the levelset will be created by SOKOFUN!

6. Hint: Improve your SOKOFUN-graphics
Download additional graphics here, unpack the files to your SOKOFUN-directory, start the game and make some changes in the game's Options-section (Option-depth =Pro)! Be sure to be in "High Color-Mode" or better to get the expected results!

7. Hint: Import custom-made levels from other sources
Use the XSB-import-facilities or the following function of SOKOFUN Pro:

ASCII-Import
This function translates ASCII-maps to SOKOFUN-format.

#     wall
.     goal
$     packet (Pyramid)
*     packet in goal
@     Pusher
+     Pusher on goal

The import is done via clipboard.

With SOKOFUN's Import-function it's no problem to transfer long strings of level-maps. The levels must be separated by a " ;" (semicolon)!
(Author and comment-fields will be included!!!)

Example:

; 1

  #####
###   ###
#  ...  #
#  # #  #
## #$# ##
# $ @ $ #
#   #   #
#########

Title: Just Push!
Author: Mic
Comment:
Just push!
Comment-End:

; 2

##########
#        #
#  $ $ $ #
##@##### #
#   . . .#
#        #
##########

Title: Start Thinking!
Author: Mic
Comment:
Start thinking!
Comment-End:

; 3

#########
#   #   #
# $   $ #
## # # ##
#  # #  #
#  .*.  #
### @ ###
  #####

Title: Just Push?
Author: Mic
Comment:
This one looks like level one, but...
Comment-End:

-----------------------------------------
The levels above can be imported in one session. Mark the whole bunch and put it into your clipboard (CTRL+C), insert the clipboard contents into the Import-window (SOKOFUN Pro-Editor-mode, ASCII-Import), press the <Import>-button, ready!

8. Hint: How to save a game-position properly?
While saving a game position you have to take care of two things:
1. It is recommended to save your games in the current SOKOFUN-directory!
2. If you make changes in the levelset (i.e. by inserting new levels or by manipulating the level-order) old save-games will not work!

9. Hint: Import LURD-solutions

You can insert a LURD-solution for the current level from clipboard by using the right (!) mouse button in mode.
Just check it out with the LURD-solution of our monthly level 06/03 (Angle Fun).  Cut the following sequence of characters to your clipboard (Ctrl+c) and insert it as described above at the start of "Angle Fun"!

rdddRRlluuulluurDldRurrrrrdRluurDrDDDrddlUUUUruLLLdRurDDDrddlUUUUruLdlluLLddddRRRllluuuurrdrrddrddlUlllllluRdrrr
rrUUUllullLLDDuurrrrdrrdddllllllluRuuurrrrurDlllllddddrrrrrruuuruLLLdRurDDDrddlUlllllluuulluurDldRurrrRRdrruLLLL
LLDDulluurDldRurrrrrdrrdDrddlUUUUruLLLLLLLDlluurDldR

10. Hint: XSB-Import (SOKOFUN pro - fullversion)

It is possible to import levels from other sources using this editor-mode-function. Open the directory containing sokoban-levels with .xsb-suffix, mark the levels to be imported and click on the <Import>-button. The levels will be added to your current levelset.

Do you have additional hints or questions?
Then please send an e-mail to GAMES 4 BRAINS!
Thanks!


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